パッチ変更点




2009/3/17


UPDATE NOTES, March 17th

Bug Fixes
Fixed performance issue under DX9 when playing in Fullscreen
No Elo for 2vs2 PVP matches anymore



2009/3/16


UPDATE NOTES, March 16th
New Features

Improved PVP Matchmaking
The matchmaking will match players of equal strength for 1vs1 PVP matches. In case that there is no fitting opponent available, it will loosen the constraints step by step.

New graphic options
Screen Space Ambient Occlusion (SSAO) (should only be used with DX 10.1 ATI cards)
Multi-threaded rendering
If you experience strange performance issues, please deactivate these options.

Server Status Indicator
The bootstrapper has now an integrated server status indicator.

Bug Fixes
Loot: Loot is now awarded, even if players disconnect or log out
Winning Conditions: Winning and losing now depends on whether the team won or lost
Disconnects: No more disconnects when receiving a direct trade invite while in friend list
Graphics: No more white squares on low end machines
Potential crash on map Titan fixed

Balancing Adjustments
Aura of Corruption: Increased recast time from 30 to 40 sec. to prevent it from stacking when being casted multiple times
Life Weaving: The spell will now cost 75 instead of 50 Power and only 50% of all incoming damage will be reflected to all friendly and hostile units surrounding the target (instead of 200%).
Glacier Shell: Inreased recast timer from 5 to 20 seconds



2009/3/13


UPDATE NOTES, March 13th

Bug Fixes
Crash with Low Sound settings fixed



2009/3/12


UPDATE NOTES, March 12th

New Features

Bug Fixes
Shader Fix: double rendered units under DX9
Booster Flipping Animation fixed
Reward Screen(PVP) fixed
Performance/Lag issues solved
BattleForge uses selected language again



2009/3/11


UPDATE NOTES, March 11th

New Features

Improved Faction Decks
The predefined Frost, Fire, Nature and Shadow decks that every BattleForge player gets have been optimized according to our leanings from the beta.
They are now more competitive.
This change only affects accounts created after this patch.

Video Replays
Watch your recent battles, review your plays and learn from your opponent's strategy. You can access your replays via the Profile tab in the chronicle.

Loot chests and XP milestones in PvE maps
Chests are placed at key points in PvE scenarios. Looting chests rewards you with gold.
Likewise XP is awarded each time you achieve a mission goal within a scenario, not just at the end.

General
Corps Gather: All Cards with this ability will use the full corpse HP now. Partially gathered corpses are now still usable.
Buffstacking: Buffs/Debuffs do not stack with the same type of Buff/Debuff. Only highest Buff and Debuff counts. Buffs/Debuffs that belong to the Entity itself are excluded from this.


Card Balancing
changes may refer to an upgraded version of the card

Frost
Tremor: Specialcost from 75 -> 50
Silverwind Lancer: Damage 1040 -> 1120
Tempest: Deals additional damage vs. Frozen
Tempest: Pushback vs. S removed
Avatar of Frost: Refresh -> 15 sec
Avatar of Frost: Powercost 220 -> 250
Defense Tower: Life 1300 -> 1500
Ice Shield Tower: Special Cost for Iceshield 30 -> 20
Worldbreaker Gun: Recast 60 sec -> 30 sec
Worldbreaker Gun: Damage 15000 -> 12000, 2500 -> 2000
Worldbreaker Gun: Aimradius increased 10 -> 25
Worldbreaker Gun: Areadamageradius increased 15 -> 25
Worldbreaker Gun: Life 4000 -> 4500
Ice Barrier: Life 1000 -> 600
Construction Hut: Productioncost 80 -> 50
Fortress: Bombardement 180 -> 210; 270 ->310
Fortress: Turret 75 -> 90; 50 -> 60
Armored Tower: Productioncost 60 -> 80
Armored Tower: Life 2100 -> 3000
Armored Tower: Specialcost 50 -> 0

Fire
Fireworm: Damage Radius 5 -> 10
Banner of Glory: Powercost 30 -> 50
Termite Hill: Life 1160 -> 1000
Termite Hill: Damage 5000 -> 3000; 250 -> 150
Rallying Banner: Power Cost 30 -> 50
Voodoo Shack -> interrupt removed
Comet Catcher: Recast 60 sec -> 30 sec
Comet Catcher: Aimradius increased 10 -> 25
Comet Catcher: Areadamageradius increased 15 -> 25
Earth Shake: 300 -> 550; 900 -> 1650 Damage vs Buildings
Wallbreaker: T3 -> T2
Aura of Pain: T2 -> T3, values modified to era
Aura of Pain: Radius 15 -> 20
Aura of Pain: Friendly fire removed, damages structures

Nature
Parasite Swarm: Mindcontrol range 10 -> 30
Energy Parasite: Productioncost 100 -> 90
Deepcoil Worm: Only Siege Bonus
Deepcoil Worm: Modify Trample damage 1000 -> 700; 250 -> 175
Deepcoil Worm: Lifepoints 3170 -> 2300
Primeval Watcher: Special Weapon needs only 3 targets to deal it's dpts
Tunnel: Productiontime 20 -> 10
Tunnel: Lifepoints 900 -> 800
Breeding Grounds: Productioncost 100 -> 70
Thunderstorm: Duration 20 sec -> 12 sec, same total damage
Thunderstorm: Powercost 200 -> 150
Noxious Cloud: Powercost 300 -> 250
Lifestream: Recast 60 -> 30

Shadow
Shadow Worm: Trample damage single target 100 -> 250
Shadow Worm: Powercost 220 -> 250
Shadow Worm: Lifepoints 4000 -> 3000
Rifle Cultist: Charges of Special 18 -> 12
Wrathgazer: Units only,does not erase buildings anymore
Altar of Nihil: Productioncost 100 -> 80
Shrine of Greed: Productioncost 300 - 100
Altar of Chaos: Recast 60 sec -> 30 sec
Altar of Chaos: Damage 6000 -> 9000; 1100 -> 1500
Altar of Chaos: Locator HP 2000 -> 4000

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最終更新:2009年03月17日 23:28
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